--- /dev/null
+/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
+
+/**
+ * SECTION:shell-menu
+ * @short_description: A box which acts like a popup menu
+ *
+ * A #BigBox subclass which adds methods and signals useful for implementing
+ * popup-menu like actors.
+ */
+
+#include "shell-menu.h"
+
+G_DEFINE_TYPE(ShellMenu, shell_menu, BIG_TYPE_BOX);
+
+struct _ShellMenuPrivate {
+ gboolean have_grab;
+
+ ClutterActor *selected;
+};
+
+/* Signals */
+enum
+{
+ UNSELECTED,
+ SELECTED,
+ ACTIVATE,
+ POPDOWN,
+ LAST_SIGNAL
+};
+
+static guint shell_menu_signals [LAST_SIGNAL] = { 0 };
+
+static gboolean
+shell_menu_contains (ShellMenu *box,
+ ClutterActor *actor)
+{
+ while (actor != NULL && actor != (ClutterActor*)box)
+ {
+ actor = clutter_actor_get_parent (actor);
+ }
+ return actor != NULL;
+}
+
+static void
+on_selected_destroy (ClutterActor *actor,
+ ShellMenu *box)
+{
+ box->priv->selected = NULL;
+}
+
+static void
+set_selected (ShellMenu *box,
+ ClutterActor *actor)
+{
+ if (actor == box->priv->selected)
+ return;
+ if (box->priv->selected)
+ {
+ g_signal_handlers_disconnect_by_func (box->priv->selected, G_CALLBACK(on_selected_destroy), box);
+ g_signal_emit (G_OBJECT (box), shell_menu_signals[UNSELECTED], 0, box->priv->selected);
+ }
+ box->priv->selected = actor;
+ if (box->priv->selected)
+ {
+ g_signal_connect (box->priv->selected, "destroy", G_CALLBACK(on_selected_destroy), box);
+ g_signal_emit (G_OBJECT (box), shell_menu_signals[SELECTED], 0, box->priv->selected);
+ }
+}
+
+static gboolean
+shell_menu_enter_event (ClutterActor *actor,
+ ClutterCrossingEvent *event)
+{
+ ShellMenu *box = SHELL_MENU (actor);
+
+ if (!shell_menu_contains (box, event->source))
+ return TRUE;
+
+ if (event->source == (ClutterActor*)box)
+ return TRUE;
+
+ if (g_object_get_data (G_OBJECT (event->source), "shell-is-separator"))
+ return TRUE;
+
+ set_selected (box, event->source);
+
+ return TRUE;
+}
+
+static gboolean
+shell_menu_leave_event (ClutterActor *actor,
+ ClutterCrossingEvent *event)
+{
+ ShellMenu *box = SHELL_MENU (actor);
+
+ set_selected (box, NULL);
+
+ return TRUE;
+}
+
+static gboolean
+shell_menu_button_release_event (ClutterActor *actor,
+ ClutterButtonEvent *event)
+{
+ ShellMenu *box = SHELL_MENU (actor);
+
+ if (event->button != 1)
+ return FALSE;
+
+ shell_menu_popdown (box);
+
+ if (!shell_menu_contains (box, event->source))
+ return FALSE;
+
+ if (box->priv->selected == NULL)
+ return FALSE;
+
+ g_signal_emit (G_OBJECT (box), shell_menu_signals[ACTIVATE], 0, box->priv->selected);
+
+ return TRUE;
+}
+
+void
+shell_menu_popup (ShellMenu *box,
+ guint button,
+ guint32 activate_time)
+{
+ box->priv->have_grab = TRUE;
+ clutter_grab_pointer (CLUTTER_ACTOR (box));
+}
+
+void
+shell_menu_popdown (ShellMenu *box)
+{
+ if (box->priv->have_grab)
+ clutter_ungrab_pointer ();
+ clutter_actor_hide (CLUTTER_ACTOR (box));
+ g_signal_emit (G_OBJECT (box), shell_menu_signals[POPDOWN], 0);
+}
+
+/**
+ * shell_menu_append_separator:
+ * @box:
+ * @separator: An actor which functions as a menu separator
+ * @flags: Packing flags
+ *
+ * Actors added to the menu with default functions are treated like
+ * menu items; this function will add an actor that should instead
+ * be treated like a menu separator. The current practical effect
+ * is that the separators will not be selectable.
+ */
+void
+shell_menu_append_separator (ShellMenu *box,
+ ClutterActor *separator,
+ BigBoxPackFlags flags)
+{
+ g_object_set_data (G_OBJECT (separator), "shell-is-separator", GUINT_TO_POINTER(TRUE));
+ big_box_append (BIG_BOX (box), separator, flags);
+}
+
+static void
+shell_menu_class_init (ShellMenuClass *klass)
+{
+ GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
+ ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
+
+ actor_class->enter_event = shell_menu_enter_event;
+ actor_class->leave_event = shell_menu_leave_event;
+ actor_class->button_release_event = shell_menu_button_release_event;
+
+ /**
+ * ShellMenu::unselected
+ * @box: The #ShellMenu
+ * @actor: The previously hovered-over menu item
+ *
+ * This signal is emitted when a menu item transitions to
+ * an unselected state.
+ */
+ shell_menu_signals[UNSELECTED] =
+ g_signal_new ("unselected",
+ G_TYPE_FROM_CLASS (klass),
+ G_SIGNAL_RUN_LAST,
+ 0,
+ NULL, NULL,
+ g_cclosure_marshal_VOID__OBJECT,
+ G_TYPE_NONE, 1, CLUTTER_TYPE_ACTOR);
+
+ /**
+ * ShellMenu::selected
+ * @box: The #ShellMenu
+ * @actor: The hovered-over menu item
+ *
+ * This signal is emitted when a menu item is in a selected state.
+ */
+ shell_menu_signals[SELECTED] =
+ g_signal_new ("selected",
+ G_TYPE_FROM_CLASS (klass),
+ G_SIGNAL_RUN_LAST,
+ 0,
+ NULL, NULL,
+ g_cclosure_marshal_VOID__OBJECT,
+ G_TYPE_NONE, 1, CLUTTER_TYPE_ACTOR);
+
+ /**
+ * ShellMenu::activate
+ * @box: The #ShellMenu
+ * @actor: The clicked menu item
+ *
+ * This signal is emitted when a menu item is selected.
+ */
+ shell_menu_signals[ACTIVATE] =
+ g_signal_new ("activate",
+ G_TYPE_FROM_CLASS (klass),
+ G_SIGNAL_RUN_LAST,
+ 0,
+ NULL, NULL,
+ g_cclosure_marshal_VOID__OBJECT,
+ G_TYPE_NONE, 1, CLUTTER_TYPE_ACTOR);
+
+ /**
+ * ShellMenu::popdown
+ * @box: The #ShellMenu
+ *
+ * This signal is emitted when the menu is removed from the display.
+ */
+ shell_menu_signals[POPDOWN] =
+ g_signal_new ("popdown",
+ G_TYPE_FROM_CLASS (klass),
+ G_SIGNAL_RUN_LAST,
+ 0,
+ NULL, NULL,
+ g_cclosure_marshal_VOID__OBJECT,
+ G_TYPE_NONE, 0);
+
+ g_type_class_add_private (gobject_class, sizeof (ShellMenuPrivate));
+}
+
+static void
+shell_menu_init (ShellMenu *self)
+{
+ self->priv = G_TYPE_INSTANCE_GET_PRIVATE (self, SHELL_TYPE_MENU,
+ ShellMenuPrivate);
+}
--- /dev/null
+#ifndef __SHELL_MENU_H__
+#define __SHELL_MENU_H__
+
+#include <clutter/clutter.h>
+#include "big/box.h"
+
+#define SHELL_TYPE_MENU (shell_menu_get_type ())
+#define SHELL_MENU(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), SHELL_TYPE_MENU, ShellMenu))
+#define SHELL_MENU_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), SHELL_TYPE_MENU, ShellMenuClass))
+#define SHELL_IS_MENU(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), SHELL_TYPE_MENU))
+#define SHELL_IS_MENU_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), SHELL_TYPE_MENU))
+#define SHELL_MENU_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), SHELL_TYPE_MENU, ShellMenuClass))
+
+typedef struct _ShellMenu ShellMenu;
+typedef struct _ShellMenuClass ShellMenuClass;
+
+typedef struct _ShellMenuPrivate ShellMenuPrivate;
+
+struct _ShellMenu
+{
+ BigBox parent;
+
+ ShellMenuPrivate *priv;
+};
+
+struct _ShellMenuClass
+{
+ BigBoxClass parent_class;
+};
+
+GType shell_menu_get_type (void) G_GNUC_CONST;
+
+void shell_menu_popup (ShellMenu *behavior, guint button, guint32 activate_time);
+
+void shell_menu_append_separator (ShellMenu *behavior, ClutterActor *separator, BigBoxPackFlags flags);
+
+void shell_menu_popdown (ShellMenu *behavior);
+
+#endif /* __SHELL_MENU_H__ */